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Liminal Halls

Hammering away at Blender. Created these simple environments to focus on compositor and camera animations. Admittedly the camera animations are not great, I tried some add ons that sync the camera movement to the my phone's video and they came out kinda funny at best. In the end, I decided to post them anyway because I'm pretty proud of how slick they look for how easy they were to make. All the shader and compositor work is built up over time and I'm trying to take it a step further with every piece. The inspiration for this was watching a lot of Blender "Backrooms" tutorials on youtube and trying the techniques in a more cel-shaded/stylized world.